The last 2 months, we've been very away from showing advances from the game, and much of it relates from the fact that we've been polishing what has been done.
By the end of May, we had the opportunity to be at the Latin Game Conference in Monterrey, Mexico and showcased REalM Walk of Soul, both in Vita (Using Unity's Playstation Mobile) and PC. Good thing, people loved it and we also got a lot of positive feedback from players. From that feedback, we've been tuning and changing elements in the game to give everyone the best possible experience.
August is now here, and we want to let everyone put their hands on the game. We hope that with all the changes, the demo can hit by the end of the month.
Having said all that, we go back to work.
By the end of May, we had the opportunity to be at the Latin Game Conference in Monterrey, Mexico and showcased REalM Walk of Soul, both in Vita (Using Unity's Playstation Mobile) and PC. Good thing, people loved it and we also got a lot of positive feedback from players. From that feedback, we've been tuning and changing elements in the game to give everyone the best possible experience.
August is now here, and we want to let everyone put their hands on the game. We hope that with all the changes, the demo can hit by the end of the month.
Having said all that, we go back to work.
- Lex