Well, for most of us, this week is like christmas, E3 gave us a huge time this year with great announcements. Lots of games, lots of gameplays, even demos. And one sure thing, the debates that every single year arises: who won the E3. Which always boils down to what games you like that get announced by who. For us, it was PlayStation's conference that took the crown.
We were watching Playstation's panel on monday and once it started, I was like, I know that music, but I'm not sure from what game is it from. Once Kratos came on the screen, it was quite obvious, and made me feel, besides über exited, a little bad, I can't believe I couldn't remember the song given that I've beaten every single GoW game more than once. Well, guess for me Krato's theme is the "Hold Devil's Pot of Tea" one (google it if you have no idea what I'm talking about, if you love GoW you are in for a laugh). Next came a game that actually mislead us, or rather we got mislead. Some locations looked a lot like places from The Last of Us, so we really thought they were giving a trailer for the sequel, and suddenly another title appeared on screen: Days Gone. It was a little of a let down, but in honesty it was our own hype that got us there. If you are following REalM: Walk of Soul, by this point you know that one of its main inspirations comes from the Survival Horror Games of the Golden Age, and TLoU, is one of the closest things we have to that in our time.
We were watching Playstation's panel on monday and once it started, I was like, I know that music, but I'm not sure from what game is it from. Once Kratos came on the screen, it was quite obvious, and made me feel, besides über exited, a little bad, I can't believe I couldn't remember the song given that I've beaten every single GoW game more than once. Well, guess for me Krato's theme is the "Hold Devil's Pot of Tea" one (google it if you have no idea what I'm talking about, if you love GoW you are in for a laugh). Next came a game that actually mislead us, or rather we got mislead. Some locations looked a lot like places from The Last of Us, so we really thought they were giving a trailer for the sequel, and suddenly another title appeared on screen: Days Gone. It was a little of a let down, but in honesty it was our own hype that got us there. If you are following REalM: Walk of Soul, by this point you know that one of its main inspirations comes from the Survival Horror Games of the Golden Age, and TLoU, is one of the closest things we have to that in our time.
Nevertheless, the next announcement, literally blew me away. A trailer to what appeared to be a new horror game IP in the vein of P.T. (we will miss you Silent Hills), in the end made me go crazy. When it all ended and the title appeared: Resident EVIL (RE7). This. I mean. This. I had no words. As a long time fan of RE, watching what apparently meant the series going back to its horror roots, was one of the greatest things that could happen. A little after that, they presented one of the best Game Designers in the world, Kojima, and he brught his new toys, showing us a teaser of its newest IP. I gotta say, at the end of the trailer, it made a huge pause before putting up the name. I'm not sure how long it was, but felt like a minute to me. Suspense to its maximum, my heart stopped. At that moment, there was only one thought in my mind, since it is building this much suspence for the name, maybe Sony threw money at Konami to get the SH IP. Of course that didn't happen, but after the RE7 announcement, that dream wasn't so far fetched.
There was a lot of great stuff in the rest of the conference, Crash remastered, the new IP from Quantic Dream (which we are also big fans of) and so on. But for a developer that loves horror, those two won us over. And the hugest surprise after the conference? the demo for RE7 was already up to download. Of course it got downloaded ASAP, and if you've been living under a rock the past week, its been driving the internet crazy. I can only think that Capcom set to continue what Kojima started for Silent Hill, using much of the same formula since, RE7's teaser/demo is a lot like P.T. And just like it, it still has secrets that people are trying to figure out. Specially, the mistery of the dummy finger.
People still don't know what it is for. How can it be used or where. At this point, everyone is asuming that since it's there, it has a purpose. And what can I say, Game Design does tell us that things put in a game need to have a purpose, a reason to be there and make it into the game. Well, it took the internet 9 days to figure out how to get P.T.'s ending, after someone by luck got it, let's see how many days it takes us to figure it out. In the meantime I'll keep looking, and googling every morning if someone already figured it out.
There was definitely more things on the E3, like the new Zelda (Breath of the Wild), Mass Effect Andromeda, but to be honest, that hour and a half that brought back Survival Horror and Kojima, took us away.
Share with us what blew your mind, which conference you loved the most and which game you can't wait to play!!! (besides REalM: Walk of Soul of Course :P)!!!
- Lex
There was definitely more things on the E3, like the new Zelda (Breath of the Wild), Mass Effect Andromeda, but to be honest, that hour and a half that brought back Survival Horror and Kojima, took us away.
Share with us what blew your mind, which conference you loved the most and which game you can't wait to play!!! (besides REalM: Walk of Soul of Course :P)!!!
- Lex